Brian Jarrard, community director at 343 Industries, acknowledges the studio’s communication problems and says they are still planning and hiring.
Halo Infinite launched on December 8 to reviews generally praising both the campaign and successful multiplayer since its beta release on November 15. Since then, the number of players has decreased due to the lack of new content and the delay of the announced news . A situation that Brian Jarrard, community manager at development studio 343 Industries, admits has caused users to “run out of patience .
Jarrad responded to a Reddit user asking for more transparency from the Redmond studio about the issues that have caused promised content to be delayed: “There are certainly a lot of challenges and strings attached . We’re certainly not happy being unable to reach the expectations of the community. It is a difficult situation that is going to take time for the team .”
“Right now the focus is on S2 and we’ll have more to share on that in the coming weeks. Meanwhile a lot of production planning, costing, planning, hiring, etc.. is all happening which doesn’t really lend to detailed regular updates.” continues Jarrard.
We understand the community is simply out of patience and frankly, I think understandably tired of words. We just need some time for the team to get the details sorted and then we can certainly share as much as we can.
The sincere response, more than calming down, has worried the players , according to several messages collected by VGC . Some question that a team of hundreds of employees has trouble releasing new maps, modes, and cosmetics at a certain rate, and others fear what’s going on behind the scenes . “What’s going on? How, five months after launch, is it still in the contracting and planning phase?” says one.
“Usually plans and projects are planned for things that will be offered in the coming months and years,” says another. ” There is no way that the things that are still being planned will be offered any time soon . How has this happened?”
The multiplayer director left 343i
Andrew Witts, the multiplayer director for Halo Infinite , left 343 Industries in early March . The first season of the game has been extended until May 3 , when Season 2 will begin. However, one of the most anticipated features of that content, co-op, will not be available at the premiere. Yes there will be new maps and modes . Also, the Forge mode will not begin its open testing phase until the end of 2022.